Wastelands Warrior
Full Access Member
Needless to say, Trainman has set the bar for n/a power, but I was wondering what kind of numbers could be had with a more conventional n/a build, as in utilizing the Gen 3 heads and intake.
A Striker headed Gen 3 could match Jerry's max power levels. Keep in mind that Jerry's build isn't a "max effort" build. All people involved have worked to make sure it's a street able combo that will work well in Jerry's 4400 pound truck.
Ok, so let's say I want a streetable G3 n/a engine that will utilize ported G3 heads and intake, forged internals, and a good cam. Built by a reputable shop. What kind of wheels numbers can be had?
530 wheel would be reasonable.
But now that there is a number posted, the vendor war will begin and you should be up to 700 wheel by this evening, NO PROBLEM !!!
My Motor Was Built At A&C Performance , Fully Built , Best Parts , His Cam And Stage 3 Ported Stock Heads And Intake , And Best Pull Was 540 At The Wheels, He Say's Drive Train Loss Is About 20%, On The Trucks ,Vipers Less, He Did Say There Was More, But Left It At That .
I would assume the limiting factor in a build like this is the intake manifold?Your power number is completely realistic with the mods listed (ported heads, h.p. cam, etc.). I'm assuming pump gas is being used here and the pulls were on a Dynojet...
Autos typically do show a lower number than the manuals but if your automatic equipped engine build favours torque production over high r.p.m. horsepower (cam choice here is big), the difference in street performance between the 2 is negligible.
Way more fun producing the torque in the heavier trucks (and better mileage).
As long as your having fun. :burnout:
Not much to gain porting a Gen III intake. Maybe 25 HP (Max) BUT there is a corresponding drop in TQ because the passages are now bigger and lose some velocity.
It depends what you want.
so if ya want to keep the TQ up on a truck app. a good port match would be the best for a Gen III intake???